NVIDIA® CUDA™
A C language environment and tool suite that unleashes new capabilities to solve complex, visualization challenges such as real-time ray tracing and interactive volume rendering.
Cg High-Level Graphics Shader Language
Cg—“C” for graphics—is a high-level, open-standard programming language for OpenGL that takes advantage of the power of programmable GPUs. NVIDIA Quadro® FX programmable graphics pipelines leverage high-level shading languages to enable the creation and integration of real-time photorealistic effects into 3D models, scenes, and designs. This represents a major leap forward in ease and speed for the creation of real-time, realistic graphics within MCAD, DCC, and scientific applications.
12-Bit Subpixel Precision
3x that of the nearest competitive workstation graphics, 12-bit sub-pixel precision delivers high geometric accuracy, eliminating spreckles, cracks, and other rasterization anomalies.
Full 128-Bit Precision Graphics Pipeline
Enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range.
1 GB Frame Buffer per GPU
Delivers high throughput for interactive visualization of large models and high-performance for real time processing of large textures and frames and enables the highest quality and resolution full-scene antialiasing (FSAA).
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